﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Tetris_Online___Client
{
    class Playfield
    {
        public List<Entity.Block> blocks = new List<Entity.Block>();

        public void Draw()
        {
            foreach (Entity.Block currBlock in blocks)
            {
                currBlock.Draw();
            }
        }

        public void Update()
        {
            
        }
    }
}
